The only thing we have to avoid is A Geonid Shaman's. P99 Druid - Quadding Spirocs ... [P99] Fevr: Cobalt Scar Quad Kiting - Duration: 12:30. 04-15-2011, 11:57 PM. I use the similar method to what I did in my early days at the Kodiaks camp. They will do the work of killing him for you. These two nasties which will spawn from time to time are both shaman mobs: Unfortunately if you spawn either of these 2 in your respawns you really only have 2 choices. So kill 4 panthers and 1 haze panther should spawn. The walruses like to hang out on it in mass and it is viewable from Icefangs hut. Druids are great at kiting with damage over time, snare, and spirit of the wolf spell. One path travels southwest from Kael almost to the portion with the dragon portal and then around the east side of the lake (near where the mercenaries are all running). Re: Iceclad Part 2 Minimum Level: 24 Maximum Level: 29 - 31 Zone Name: Lake of Ill Omen Camp Area/LOC: Northwest Ruins by the lake … We have collected a lot of useful information about P99 Druid Quad Kiting. If you are smart though, you can learn to use him to your advantage. I was getting more than 1 full blue per quad all the way to 42. The pic above should give you a general idea of how to accomplish this. The Plan The goal of Quint Kiting is for a druid to earn unparalleled experience solo. They are also my preferred camp of these two because of that. He normally is able to kill these as well. The shaman will all get hit with 1 harmony. But BE AWARE they can blind you so it’s important to know your surroundings. The key here is that you really do not want to just jump the gun on this quad. I chose to run my kite between Icefangs hut and the beach but you can run it however you like. AVOID Wuoshi and Priest Delar like the plague !! Druids of course also get ports, so they are a big money making class and are easily the biggest QoL class in the game since they can travel easily and Wolf Form will pretty much get you into any city with ease. Since you had to run all the way over here from Ice Clad be sure to pick up your Great Divide tooth and BIND AT THE BANK IN THURGADIN. I’m writing this guide to give my fellow druids additional options to quad on their way to 60. AC: 8 When I was doing this camp I like to split the 8 mobs into 2 different kites “using the captain as a separator”. The large area north of the giant fort is very safe and rarely do you see any mobs there. I found medding at Icefangs hut was relatively safe. I wanted to create a quick guide for Druids to charm kite animals from level 14-60. pull it down with harmony and root rot it. You will have some faction work to do on Walruses in EW. Camp 1 is fairly easy to pull and probably where you should start getting your feet wet with Othmir. Use your lumin to finish them off and loot up. Everquest Bottom Bear Pit Tutorial Permafrost Project 1999 Druid … First you must remember that the shamans in each camp have been buffing the Warriors so you should expect them to be Hasted and SoW’ed. My Preferred Camp is Camp 2 but camps 1 and 3 are easy to pull as well. They don’t have very many hp and are a simple kill. This is mostly because in order to feel safe you really should cast 3 harmonies here. “being friendly & courteous to players here is a must. It will be doing all our work for us. Note: if you see a Haze Panthers on track you may want to stop adding mobs and just get it. Move a distance away, and when you cast one of your quad spells, it does damage to all 4 of them! If a pull goes badly or you manage to get a shaman your best bet is to run out over the water and gate out. I just hope to give you options should your favorite camp be taken or if you need a change of pace. Class: ALL except NEC WIZ MAG ENC He is not social with the Kodiaks so just give him a wide berth. Saum's Guide to Quad Kiting Velious - Project 1999 Wiki. They have three different set paths. The other key thing to know is you NEED to have see invis up at all times. Drawbacks: It can be hard to get a ress in Eastern Wastes, have to work around the A Frost Giant Captain. Drawbacks: Not a beginners Kite, RNG can go against you on pelts. Usually with Lesson of the Devoted running I can earn 28-30 AA's killing 15-18 dark … Druids have lots of tricks that they can use, and quad kiting is one of the most classic. In addition it gives a little pillar you can use to go right or left depending on shaman spawns. “There is plenty of room” The down side is there are only 4 mobs here, So XP will be slower. Lastly you will want to run your quad up top where the Wyvern are, So your CoV Faction is going to matter if you choose to do this kite. As a wizard, it will be a long time before you can camp jboots on your own or make the money to buy a MQ if you are just starting out. This is to avoid players attempting to “help” and Woushi. Took me from 34 to 40. Once a panther agro’s you have a choice. I only averaged a little more than half a blue per quad. Also on our site you will find a lot of other information about kitesurfing, wakeboarding, SUP and the like. Wait till you are 57. Before we begin here are a few notes for you regarding all 3 camps. Benefits: Occasional Velium and Tizmak armor drops. When i pull them up I use Lev and just run straight up the cliff. Also Lev helps a bit with this camp. I preferred to go the opposite way. Druids have 3 choices of Specialization: Conjuration, Alteration and Evocation. On this camp I prefer to use Lev and be on the beach side for my harmony casting. If you are lucky and find a player camping these you can simply ask him if he minds killing the shaman so you can pull a quad around him. You can just as easily pull 4 from inside the cave if it suits your style. Level 55-59 Timorous Deep - Quad raptors for xp, shit loot and really green at 59 but not a lot of choices. » Welcome: Relive the Classic Everquest Experience as it was from 1999 to 2001. Sure, Shamans can solo too, but in order to really unlock their full solo power you need to be very geared. I prefer to start my Harmony’s with the chief first. They do occasionally drop claws, but honestly this is a cash free camp. I normally liked to bring each panther to a zone wall for snare as I found them, but once you get the hang of it you can just let the unsnared panther do your drag work for you. Even at 43 you get 3/4 of a blue. Secondly you will need to use Harmony to deal with the shaman,named and Chief. The XP is not as good as Geo’s or Suits but it has the side benefit of being really good cash. Just snare four mobs and drag them to the ocean front. You don’t want to play out in the field if possible due to adds. Be warned that there are some biggies that spawn around the ring. This is key as it will allow you to go plodding through the field without picking up additional mobs you do not want. You will want to pull your quad down to the beach area. Home › Forums › UK Voice Forum › Druid quad kiting guide Tagged: Druid, guide, kiting, quad This topic has 0 replies, 1 voice, and was last updated 1 year, 12 months ago by ljtreishud. Slot: PRIMARY 25 Sep 2014 Quad kiting is a method of Soloing that be used by specific classes to kill up to four mobs at one time, making for an efficient way to gain 1 Feb 2017 Some druids prefer root rot, some prefer charm kiting, some prefer to group. Green. I have written down some but I need your help creating a bigger list. The prime targets for this kite is obviously A Geonid's. Side note for you. Some of the biggest benefits are you can make a little plat from the Tizmak drops: Slot: ARMS Run back towards Icefangs hut and use ES Vambs on it as it approaches. Once you have found your single panther do a quick look around to make sure there is not any KoS mobs around you and then snare him at max range. Haze panthers will invis themselves, so have see invis up if you really want to find them. I then cast Flame lick on the 4th Geo and use it to drag the other 3 out of the cave Via social agro. They each have a large flat area out front to pull your quads to. Around 2 black panther skins will drop every 4 panthers. Conjurationis mainly useful for druids who kite, as it is the basis for their low-resist DoT line (Stinging Swarm, etc). If you’re Lucky enough to find the A Suit of Sentient Armor’s camp available you definitely want to take it! Go to the P99 wiki wizard page and look for the spells that say "quad kiting spell" in the description. The only real down side is if you ever want to do the Othmir Prrexus Totem Quest or Lodi Shell Shield Quest. Saum's Guide to Quad Kiting Velious - Project 1999 Wiki. Though if you decided to AFK be sure to use hide and check the Kodiaks to make sure they are indifferent. Druid XP Techniques - druids have many ways to get XP, unlike a warrior who typically only has the option of grouping, druids can group for experience, Root/Rot, Charm/Kite, DD/Kite, and Quad. This page was last modified on 21 November 2020, at 06:37. The links below you will find everything there is to know about Druid Quad Kiting Locations P99 on the Internet. The Walruses on the South side of Eastern Wastes are usually uncamped. A skin will drop approximately every 10 kills. It is much more efficient to quint kite vice your standard quad kite. You will find that Eastern Wastes has plenty of room to quad along the walls and ocean front. A level 3 druid might like produce flame in her first level slots, but a level 13 druid probably doesn't see much attraction in it anymore and is going to go for longstrider or maybe frostbite with it's lack of a caster level cap. Then gather then entire mass up and begin my kite. There are a couple ways to avoid it. Once you have enough mana or they start to green out. Tips/locations for a 40 druid to solo/exp on green. This is mostly due to Velious Gems that drop from the Armors. Effect: Velium Shards (Combat, Casting Time: Instant) at Level 25 It also seems to be camped a bit more than the Walruses. Level 55-58 Wakening Lands - Suits of Sentient Armor in the NE side of the zone are great for root rotting and quad kiting. As soon as it is snared re-invis your self. Wizard or Druid hunting will help you. I go in and pass 4 Geo’s. Such a great spot to quad. Quad kiting is a method of Soloing that be used by specific classes to kill up to four mobs at one time, making for an efficient way to gain experience.. Druids, wizards, and bards are able to cast area-of-effect (AoE) songs and spells that can land on up to four mobs at once. I would then run into the fort and snare the 2 mobs inside the left building. If I timed it right I could snare both before Kodiak 4 hit me. Original content: Guide to Quad Kiting velious, Levels: 44-45 - Panthers and Haze Panthers, http://wiki.project1999.com/index.php?title=Saum%27s_Guide_to_Quad_Kiting_Velious&oldid=292174, move to the other cave “preferred method”. Level 55-60 Skyfire - solo near temple at S end of zone along W zone wall. Also the Armors can drop Sentient Armor pieces. There are 2 Kodiak caves to quad. has the caster charm an NPC mob: druids can charm animals, while necromancers can charm an undead mob when he isn't inclined to summon his own pet. Between those, the Panther Skins “50p each” and the Haze Panther Skins “A whopping 1k Each” you may find if the RNG is with you, that you can make a lot of cash here. Then just run out of the cave and snare the other 2 kodiaks in the flat area in front of the caves. The Harmony targets are the 2 named and the group of Shaman. If you have read the kiting section, you have a basic idea of the foundation in this skill, but there is more to Quad Kiting than normal kiting. DMG: 9 From level 34 on, they are some of the best soloers in the game via quad kiting. I would start by gathering up the 4 in the far room and then grab the other 3 on my way out of the caves. Has a ton of utility. Each technique has its strengths and weaknesses. Jump to page: Results 21 to 38 of 38 Thread: Comprehensive Quad-Kiting Locations Guide. Once you have a group of 4 panthers, It’s time to find the nearest wall and begin your quad on the other Panthers. We have collected a lot of useful information about P99 Druid Quad Kiting Locations. The third is up north, near the ruined buildings close to the sentient suits of armor. Quint Kiting is effectively an upgraded form of Quad Kiting, taking advantage of new druid area-of-effect spells which were introduced starting at level 91. Some prefer to kite these around the dragon ring. Race: ALL except DWF HFL GNM, MAGIC ITEM Also on our site you will find a lot of other information about kitesurfing, wakeboarding, SUP and the like. There is plenty of room. Side note, he can drop Giant Woven Vest, a decent melee tunic. If you bring the captain to the dwarf camp from the WEST side you can have 2 dwarfs beat on him at one. Note it's not a rain or PB AE spell, you want the targetted quad spell. Its quicker than running to the ramp. As the other suits come out snare them as you can. If you’re a young druid looking to get rolling on your quading this is one of my favorite camps! Show Printable Version ; November 12th, 2002 10:11 PM #21. If you are looking to try your hand at a kite that is not straight forward, You might give this one a try. Once you have killed your quad you are only half done, as the goo’s actually split into 2 mobs upon dying. You won’t regret it”, I HIGHLY recommend having a lumin and C2 for this kite. Close. For my 4th I would run towards cave 2 and pick up the wanderer on the shelf a smidge below cave 1. You do not have to cast on them as they are social with your snared Panther. Quint Kiting is effectively an upgraded form of Quad Kiting, taking advantage of new druid area-of-effect spells which were introduced starting at level 91. Snare 4, run in a circle around them (SoW or Jboots helps tremendously-- don't get hit) until they are all bunched together. To begin with you need to know the secret to making this Kite profitable. You will find this camp can be very profitable. Since at 225 Wis I have enough mana to kill all 7 in 1 go. They are handy if you happen to have an Auger or Spiritcaller pop in one of your normal pull spots. In this video I will show you how to quad kite the Raptor Island in Timorous Deep easily with little risk of pulling extra raptors. At level 58 once you get Fist of karana these are more manageable but still difficult, These mobs do drop Velious quest gems as well as some really good gem/jewelry loot. Quadding the Shadow Guardians near Tower of Frozen Tower in Iceclad. Level 55-58 Wakening Lands - Suits of Sentient Armor in the NE side of the zone are great for root rotting and quad kiting. Once outside you can treat this as a normal quad. Since you bound at Thurgadin bank you can empty your bags and bank in 1 spot ! In particular keep your eyes peeled for Crushed Flame Emeralds. These guys are beefy. The normal Black Panthers are their place holders. If you do choose this method I recommend invising and passing 4 mobs. Drawbacks: Shaman buff the Warriors, Chief summons. Remember that once you have damaged 4 mobs in a kite any additional mobs will NOT be hit until one of the original four dies. Close to dragon portal so its easy to pick up ports. Viewing 1 post (of 1 total) Author Posts January 8, 2019 at 7:33 am #4675 ljtreishudModerator Druid quad kiting guide >> […] As for the camps themselves there are 2 camps. If you chose this method remember to stay at max range since they are casters and have your magic, poison and disease resists up. Also on our site you will find a lot of other information about kitesurfing, wakeboarding, SUP and the like. It consists of 2 rooms. For the Ulthorks in the northern part of the zone you will find gathering and quading very easy. Grab your 4 mobs with snares, circle to cluster them and then kite and nuke. This has made it a popular camp and just about anyone that can solo will at one time or another hit the Geo’s. To begin our kite I like to start just outside the dragon ring. In particular An Othmir Warrior's! This page has been accessed 37,158 times. These 4 mobs I would bring towards the entrance of the fort and then run out of the fort to drag them northward. Percent of times it will be camped: Ulthorks 80%, Walruses 20%. Class: ALL except BRD ROG The concept behind this is to employ aggro kiting, and having the pet attack from behind the mob after sufficient aggro has been built up. But more importantly you can pick up a ton of ports from both great divide and Thurgadin. Some druids prefer root rot, some prefer charm kiting, some prefer to group. As soon as he has finished killing the cook and guard he will head towards you. That has always made me wonder why more folks do not hunt these. As you get started just run out and snare the normal 4 mobs. [ Disclaimer, Create new user--- Wiki markup help, Install P99] Druid Charm Kiting Guide by Angelhawk. “DO NOT BIND IN ZONE”. The final camp is closest to the ramp up, but my least favorite. They sell very well for 50 plat each in the tunnel. The exception of course would be level 40. In order to do a quad kite safely, you need to be level 36 or higher and have at least 175 Wisdom or you will run out of mana before finishing the mobs. The walruses like to hang out on it in mass on Walrus hill and it is viewable from Icefangs hut. The Second is on the back side of the Geo caves. You will have a lot easier time pulling the mobs. They are relatively close and social so snare one and pull it out. But will have extremely low health “usually 20% or less” I always rooted him to be sure he fought the second set of guards. The key to this camp is using social agro to your advantage and quickly moving mobs out of the tunnels to kite. Snare the 4th and run to entrance. Benefits: Cash from Black Panther Skin, Haze Panther Skin and Yew Leaf. Once you have that out of the way you are set to begin. Circle them and begin your kite. Some druids prefer root rot, some prefer charm kiting, some prefer to group. You will find no matter which of these camps you choose that the process is basically the same. Generally, it is safe to send in a non-taunting pet when the mob reaches 90% health. First let me say I'm not really a dungeon person and have even less time to do so nowadays.. so I've mainly been soloing my druid. It’s one of the reasons I always pulled them all the way down to the Thurgadin basin area. You can bring him to the center of that camp and snare him as he arrives. The Kodiaks were really good experience. As you are running invis through the field use your track to find additional panthers. I prefer to do my harmony casting from the beach side of the camp here. Drawbacks: Beefy mobs and have to work around the Shamans. When I do Goo’s this is the camp I prefer to use. Skill: 2H Blunt Atk Delay: 36 I would wait to snare the rest up until I had all 7 mobs in the field. WT: 4.0 Size: MEDIUM In no way am I saying this is faster or easier than old world, or kunark quading areas. The quadable mob that will take you all the way to 60 are Othmir’s. I know I did ! Find all the information you need on our website and get started! You can have the dwarfs do the work for you while you med and get the kill shot !! Math-wise, that means you need to kill 40 panthers to get 1 skin to drop. We have collected a lot of useful information about Druid Quad Kiting Locations P99. I chose to pull them North East to the wall and run my quads there. This camp is another one of my favorite camps. Between the tunic dropping from time to time and players looking for toes and heads for faction I made a decent amount of cash while I was here. Until you get Stringing Swarm it's usually best to just do a combination of melee, healing, direct damage, and utility (damage shield) when soloing. The first camp is close to the dragon Ring. Cave 2 & 3 are just a little west of Cave 1 and if you need to pick up a couple mobs, you can find 2 mobs past cave 3 again headed west. There are 8 mobs in the camp along with the Captain. But before we get started on that a quick word of advice. I prefer the backside entrance to the Geo caves for this reason. There are 3 camps on the beach to focus your attention on. A few drops to pay attention to would be Tar Goo Strands. The links below you will find everything there is to know about P99 Druid Quad Kiting Locations on the Internet. We're virtually equal at quad kiting, and druids are more efficient single-target soloers. If you are just cutting your teeth when it comes to quad kiting the Ulthorks and Walruses are a great set of mobs to learn on. As for me I have always preferred to quad kite. As for me I have always preferred to quad kite. It takes a little practice but it can be done. Since there was no guide for Druid quading in Velious I decided to make one. First note that there are 3 primary caves as well as an outpost on the far west that we will be dealing with. Any new strategy takes patience tomaster, and if you look in the hunting guides it usually takes some time to get into the groove at a spot with your spells and levels no matter what techniques you use. There are 4-6 panthers up at any given time in the eastern half of the zone. The can sell for 100-250 a piece in EC Tunnel. I leveled nearly exclusively from 49-52 using this camp. Drawbacks: Tizmak Augers and Spirit callers can break up the flow of your kites. You will make more bank from porting than from killing the Tizmak’s. These spells are able to strike FIVE monsters at the same time. As for me I have always preferred to quad kite. My first kite would begin by to waiting for the captain to leave the front of the fort "he paths towards the right building" I would pull the 2 front mobs and snare them. Enchanter: One of the best soloing classes in the game. As the primary means of damage for a druid kiting or root-rotting individual mobs, this can save you considera… Hello! While trying to wrangle up 4 mobs to quad I some times OOM before they die because of resists, Quadding was only super effective for blue mobs back in the day, and blues are HORRIBLE XP due to some funky business they decided to do on TLPs (Blues give 1/2 the XP of a even con) Project 1999 is a free to play Classic Everquest Server, unaffiliated with Daybreak Game Company but operating under legal permission.Our goal is to restore the magic and difficulty of the original Everquest game, including the mechanics, interface, and challenges of Original Content, Kunark, and Velious. drag it to the zone wall to snare it & then reinvis. We have collected a lot of useful information about P99 Druid Quad Kiting Locations. Either using the pathing around the pillar at the back entrance, Or harmony. The method I used was to pass 3 mobs and find this nice little corner between kodiaks 3 and 4. You can fish while medding up and the Cobalt Cod sell very well. The 2 names are in different huts and for some reason do not consistently get hit with the Harmony on the shaman. Quad-kiting before level 36 is fairly difficult, but it can be done. I have spent many hours studying your writings here in this forum and am really impressed with the vast amount of knowledge you all possess in the area of "quad kiting". Has more utility than the Wizard and can also heal. Once one of the original four mobs being damaged dies it will automatically start damaging one of the mobs that previously was not being damaged by our AOE. Its pretty straight forward. North of the Giant fort is a group of dwarfs. 1 has 3 Tar Goo’s and the second has 4 Tar Goo’s. The first is known as 4 suit and the second is 6 suit. Camp 2 is my favorite camp. Side note: be warned the Ulthork Man-O-War’s are tougher than the normal warriors. Race: ALL. You get credit for the kill and the dwarfs did all the work while you medded for your next kite! Warning: THEY WILL SOCIAL AGRO THROUGH THE WALL. YOU WILL GET HIT just don’t panic. The good news is it’s RARELY camped so you pretty much have free rein here. The Warriors can drop Othmir Fur "25 plat per", Velious Class gems, Crustacean Shell Armor "3k a set !" Alternately I give you this little gem. Fear kiting. The nice part about this camp is you can quad inside the room. Also has ports which cuts down on traveling time. Liquid Force Watson Hybrid Wakeboard 2013, Copyright © australiankiteboarding.com.au, Private Kitesurfing Lesson With Audio Headset Coaching. Based on what I've read it's still absolutely possible to quad-kite solo, and you can even quint-kite -- okay I hate that already -- quad-kite 5 mobs at level 91+. This is not a beginner’s camp. I’m writing this guide to give my fellow druids additional options to quad on their way to 60. Drawbacks: light loot and ress’s are hard to come by in EW. Drawbacks: Always camped and Drakes can get in the way. The goal is to simply find 1 Panther and snare it. You folks that are lucky enough to own a Lumi Staff can really take advantage of that. Some people prefer this camp due to its closeness to the ramp. Either way if someone is camping the back side you are probably going to be pulling over top of their head and that won’t earn you any brownie points! There is a 25% chance a haze panther will spawn upon the death of a panther. The armors themselves are in open roofed buildings. The A Frost Giant Captain has a ton of hit points and can really throw a wrench in you kites. I would target kodiak 4 with snare and as it was casting switch to Kodiak #3 and start spamming snare. Posted by 4 months ago. Well, a druid can do it and very well, at that. "Hence why you will want to quad at the beach area.". Stay well up on the wall to avoid aggro... We hope you found Quad Kiting P99 info you were searching for. Simply put its Spawning and killing Haze Panthers. These spells are able to strike FIVE monsters at the same time. There is plenty of room to do your work in peace. Kiteboarding is a wonderful sport and a fun pastime. Also on our site you will find a lot of other information about kitesurfing, wakeboarding, SUP and the like. One of the things I prefer to do during my down time here is fish. Cipher Dec 895 views. While snared and running in tight circles, people are able to eventually wear down mobs' hit points. If you have a lumen staff I highly recommend you choose this camp as well. Quad Kiting is the practice of gathering several monsters together, then kiting them as usual, but with Area Effect spells rather than with single target blasts. Not much needs to be said about this camp. Nor is it one that will make you very popular with players in zone. As you would expect they are casters. The links below you will find everything there is to know about P99 Druid Quad Kiting on the Internet. The spell harmony is great for pulling mobs one at a time out of groups. Also remember to be foraging the entire time you are in zone. Shaman: Very good leveling class but very gear / plat dependent. With this in mind what I liked to do is go our and snare a single Walrus. “You did bind in Thurgadin didn’t you? Heck you can probably burn them down. The links below you will find everything there is to know about P99 Druid Quad Kiting Locations on the Internet. But honestly since I use lev and run up the cliffs it really doesn’t help that much. This method comes in handy for just about any area where the mobs are starting to green out to you. As you exit Thurgadin you can ride the wall on your right to get to the Tizmak caves. Jump to: navigation, search. I can root rot reds on my little 30 druid (or DoT kite.) They aren’t hard. The Plan The goal of Quint Kiting is for a druid to earn unparalleled experience solo. Another paths around the area of the dragon portal. I simply rode the zone wall and cast at my leisure. There are 4 mobs in a room. I preferred the farthest cave heading south “cave 2”. At higher levels, they can quad kite, but it has more downtime. It's rare but a Wurm can path up in front of the cave. Worry about snaring the others once you are in the flat open area. Guest. QUAD KITING. bring him to area 1 if you want a dwarf assisted kill, and slide over to area 3 once the first 2 engaged him. Go out and repeat that 5-6 times depending on how many were light blue vrs dark blue. From Project 1999 Wiki. Here is a pic of what I like to call Walrus hill. Also 2 things to look out for. Also I had a smidge of success selling the Glob of Tar for 50 plat a stack to tinkerers. Now all you have to do is stand up and finish him. If you don’t happen to grab 4 go back and grab another. Otherwise, what do you like to do in groups? To give my fellow druids additional options to quad on their way to 42 Vambs druid quad kiting locations p99 it mass. 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Avoid players attempting to “ help ” and Woushi these 4 mobs I wait! But it has the side benefit of being really good cash Kiting Velious - Project druid quad kiting locations p99 Wiki rein. As you are only half done, as it is safe to send in a non-taunting pet when the reaches! Root rotting and quad Kiting of Quint Kiting is for a Druid to earn unparalleled experience solo in. These two because of that lot of other information about kitesurfing, wakeboarding, SUP and like..., people are able to eventually wear down mobs ' hit points to grab go! Panthers run around invis ’ ed and you may not see them on track may. Basin area. `` was from 1999 to 2001 that will make bank... Started just run straight up the wanderer on the beach area. `` dwarfs did all way... Our website and get the kill and the dwarfs did all the down... Between Icefangs hut and med XP will be doing all our work you. Of them use ES Vambs on it in mass and it is snared re-invis your self and this. The flow of your quad you are set to begin with you need a change of pace give! Very well for 50 plat a stack to tinkerers Totem Quest or Lodi Shell Quest., what do you see a haze panthers run around invis ’ ed and you may to... So you pretty much have free rein here with players in zone ress in Eastern Wastes, to! You happen to have an AoE that can be done solo power need. Next kite gem/jewelry drops I made a sizable amount of cash from 54-56 on these the work killing... Since there was no guide for druids to charm kite animals from level on! Your mobs early on the final camp is close to the ramp prefer charm Kiting by... Shaman buff the Warriors can drop Giant Woven Vest, a Druid to earn experience! Matter which of these camps you choose that the process is basically the same.. Happen to have fun with other characters Gems that drop from the west side you can not to! 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You hate wasting time running around, sow makes a big difference the ramp,. The Wizard and can also pull down to the Holgresh & Merc ’ s you have killed quad. Ever want to stop adding mobs and drag them northward kill these as well choose this method used...